terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FileAPI.cs
Go to the documentation of this file.
1using System;
2using System.IO;
3
4// Token: 0x0200006D RID: 109
5public interface FileAPI
6{
7 // Token: 0x0600025B RID: 603
9
10 // Token: 0x0600025C RID: 604
11 void LegacySync();
12
13 // Token: 0x0600025D RID: 605
14 void Mount(bool forSync);
15
16 // Token: 0x0600025E RID: 606
17 void Unmount(bool forSync);
18
19 // Token: 0x0600025F RID: 607
20 void CreateDirectory(string directory);
21
22 // Token: 0x06000260 RID: 608
23 void WriteFile(string filename, byte[] fileData);
24
25 // Token: 0x06000261 RID: 609
26 void Delete(string filename);
27
28 // Token: 0x06000262 RID: 610
29 byte[] ReadFile(string filename);
30
31 // Token: 0x06000263 RID: 611
32 bool Exists(string filename);
33
34 // Token: 0x06000264 RID: 612
35 string[] GetFiles(string filename, string searchPattern);
36
37 // Token: 0x06000265 RID: 613
38 string[] GetFolders(string filename);
39
40 // Token: 0x06000266 RID: 614
41 void SetAttributes(string filename, FileAttributes fileAttributes);
42
43 // Token: 0x06000267 RID: 615
44 void Shutdown();
45}
class f__AnonymousType0<< Count > j__TPar
void Mount(bool forSync)
void Delete(string filename)
string[] GetFiles(string filename, string searchPattern)
void LegacySync()
void SetAttributes(string filename, FileAttributes fileAttributes)
string[] GetFolders(string filename)
void WriteFile(string filename, byte[] fileData)
void CreateDirectory(string directory)
bool Exists(string filename)
string GetUserSavePath()
void Shutdown()
byte[] ReadFile(string filename)
void Unmount(bool forSync)