terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CopyTo()

void ICollection. System.Collections.ListDictionaryInternal.NodeKeyValueCollection.CopyTo ( Array array,
int index )
inlineprivate

Implements System.Collections.ICollection.

Definition at line 457 of file ListDictionaryInternal.cs.

458 {
459 while (array != null)
460 {
461 long num = 0L;
462 int length = array.Length;
464 int count = listDictionaryInternal.count;
466 if (head != null)
467 {
468 bool flag = this.isKeys;
469 array.SetValue(num, index);
470 if (head.next != null)
471 {
472 continue;
473 }
474 }
475 return;
476 }
477 }
class f__AnonymousType0<< Count > j__TPar
void SetValue(object value, long index)
Definition Array.cs:513
ListDictionaryInternal.DictionaryNode head

References System.array, System.Collections.ListDictionaryInternal.head, System.index, System.Collections.ListDictionaryInternal.NodeKeyValueCollection.isKeys, j__TPar, System.L, System.length, System.Collections.ListDictionaryInternal.NodeKeyValueCollection.list, and System.Array.SetValue().