terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NativeHeaderAttribute.cs
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1using System;
4
6{
7 // Token: 0x0200000C RID: 12
9 [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)]
11 {
12 // Token: 0x17000007 RID: 7
13 // (set) Token: 0x06000013 RID: 19 RVA: 0x00002200 File Offset: 0x00000400
14 public string Header
15 {
17 set
18 {
20 }
21 }
22
23 // Token: 0x06000014 RID: 20 RVA: 0x00002214 File Offset: 0x00000414
24 public NativeHeaderAttribute(string header)
25 {
26 if (header != null)
27 {
28 bool flag = header == "";
29 this.Header = header;
30 return;
31 }
32 }
33
34 // Token: 0x04000009 RID: 9
37 private string <Header>k__BackingField;
38 }
39}
class f__AnonymousType0<< Count > j__TPar