terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PartyChatCommand.cs
Go to the documentation of this file.
1using System;
4
6{
7 // Token: 0x020007A8 RID: 1960
8 [ChatCommand("Party")]
10 {
11 // Token: 0x06003FE0 RID: 16352 RVA: 0x0024158C File Offset: 0x0023F78C
12 public void ProcessIncomingMessage(string text, byte clientId)
13 {
14 int num = 1;
15 if (num == 0)
16 {
17 }
18 bool flag = text == "";
19 if (num == 0)
20 {
21 }
22 if (num != 0)
23 {
24 if ("" == null)
25 {
26 }
28 if ("" == null)
29 {
30 }
31 }
32 }
33
34 // Token: 0x06003FE1 RID: 16353 RVA: 0x002415C8 File Offset: 0x0023F7C8
36 {
37 }
38
39 // Token: 0x06003FE2 RID: 16354 RVA: 0x002415D8 File Offset: 0x0023F7D8
40 private void SendNoTeamError(byte clientId)
41 {
42 if (!true)
43 {
44 }
45 }
46
47 // Token: 0x06003FE3 RID: 16355 RVA: 0x002415E8 File Offset: 0x0023F7E8
49 {
50 }
51
52 // Token: 0x06003FE4 RID: 16356 RVA: 0x002415FC File Offset: 0x0023F7FC
53 // Note: this type is marked as 'beforefieldinit'.
55 {
56 }
57
58 // Token: 0x04007DD8 RID: 32216
59 private static readonly Color ERROR_COLOR;
60 }
61}
class f__AnonymousType0<< Count > j__TPar
void ProcessOutgoingMessage(ChatMessage message)
void ProcessIncomingMessage(string text, byte clientId)
static NetworkText FromLiteral(string text)