terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ExecuteAsyncMessage()

void System.Runtime.Remoting.Messaging.StackBuilderSink.ExecuteAsyncMessage ( object ob)
inlineprivate

Definition at line 49 of file StackBuilderSink.cs.

50 {
51 long num;
52 if (ob != null)
53 {
54 if (ob == null)
55 {
56 throw new InvalidCastException();
57 }
58 }
59 else
60 {
61 num = 0L;
62 }
63 if (ob != null && ob == null)
64 {
65 return;
66 }
67 RealProxy rp = this._rp;
68 if (num != 0L)
69 {
70 if (num == 0L)
71 {
72 goto IL_0036;
73 }
74 if (rp != null)
75 {
76 RealProxy rp2 = this._rp;
77 return;
78 }
79 }
80 else
81 {
82 while (rp != null)
83 {
84 }
85 }
86 if (num != 0L)
87 {
88 if (num == 0L)
89 {
90 goto IL_0036;
91 }
92 }
93 MarshalByRefObject target = this._target;
94 return;
95 IL_0036:
96 throw new InvalidCastException();
97 }
class f__AnonymousType0<< Count > j__TPar

References System.Runtime.Remoting.Messaging.StackBuilderSink._rp, System.Runtime.Remoting.Messaging.StackBuilderSink._target, j__TPar, and System.L.

Referenced by System.Runtime.Remoting.Messaging.StackBuilderSink.b__4_0().