terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ListChangedType.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.ComponentModel
4
{
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// Token: 0x0200039C RID: 924
6
public
enum
ListChangedType
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{
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// Token: 0x04001245 RID: 4677
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Reset
,
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// Token: 0x04001246 RID: 4678
11
ItemAdded
,
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// Token: 0x04001247 RID: 4679
13
ItemDeleted
,
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// Token: 0x04001248 RID: 4680
15
ItemMoved
,
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// Token: 0x04001249 RID: 4681
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ItemChanged
,
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// Token: 0x0400124A RID: 4682
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PropertyDescriptorAdded
,
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// Token: 0x0400124B RID: 4683
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PropertyDescriptorDeleted
,
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// Token: 0x0400124C RID: 4684
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PropertyDescriptorChanged
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}
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}
System.ComponentModel.NotifyCollectionChangedAction.Reset
@ Reset
System.ComponentModel.ListChangedType
ListChangedType
Definition
ListChangedType.cs:7
System.ComponentModel.ListChangedType.ItemDeleted
@ ItemDeleted
System.ComponentModel.ListChangedType.ItemMoved
@ ItemMoved
System.ComponentModel.ListChangedType.ItemAdded
@ ItemAdded
System.ComponentModel.ListChangedType.ItemChanged
@ ItemChanged
System.ComponentModel.ListChangedType.PropertyDescriptorChanged
@ PropertyDescriptorChanged
System.ComponentModel.ListChangedType.PropertyDescriptorAdded
@ PropertyDescriptorAdded
System.ComponentModel.ListChangedType.PropertyDescriptorDeleted
@ PropertyDescriptorDeleted
System.ComponentModel
Definition
AddingNewEventArgs.cs:6
System
Definition
__ComObject.cs:4
source
System
ComponentModel
ListChangedType.cs
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1.10.0