terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Kill()

static void Terraria.GameContent.Tile_Entities.TEDisplayDoll.Kill ( int x,
int y )
inlinestatic

Definition at line 93 of file TEDisplayDoll.cs.

94 {
95 if (!true)
96 {
97 }
98 int key = TileEntity.GetKey(x, y);
99 if (!true)
100 {
101 }
102 if (!true)
103 {
104 }
105 int key2 = TileEntity.GetKey(x, y);
106 if (!false)
107 {
108 return;
109 }
110 throw new OutOfMemoryException();
111 }
class f__AnonymousType0<< Count > j__TPar
static int GetKey(int x, int y)

References Terraria.DataStructures.TileEntity.GetKey(), j__TPar, and System.key.

Referenced by Terraria.GameContent.Tile_Entities.TEDisplayDoll.Framing_CheckTile().