terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetupMappings()

void GUIControllerMappingState.SetupMappings ( GUIControllerMappingStateTable altStates)
inline

Definition at line 248 of file GUIControllerMappingState.cs.

249 {
251 if (altStates != null)
252 {
253 Buttons button = altStates.Left.RequiredState.Button;
254 Buttons button2 = altStates.Right.RequiredState.Button;
256 Buttons button4 = altStates.Right.RequiredState.Button;
258 return;
259 }
262 bool flag;
263 if (flag)
264 {
265 if (altStates != null)
266 {
268 Buttons button6 = altStates.Right.RequiredState.Button;
270 Buttons button8 = altStates.Right.RequiredState.Button;
272 return;
273 }
275 }
277 bool flag2;
278 if (flag2)
279 {
280 if (altStates != null)
281 {
287 return;
288 }
290 }
291 }
class f__AnonymousType0<< Count > j__TPar
ControllerActionButton.RequiredButtonState RequiredState
ControllerActionButton.RequiredButtonState RequiredState
ControllerActionButton[] AxisButtonBindings
ControllerActionButton.RequiredButtonState RequiredState
ControllerActionButton[] ButtonBindings

References AxisBindings, AxisButtonBindings, ButtonBindings, j__TPar, Controller.ControllerActionAxis.RequiredState, Controller.ControllerActionButton.RequiredState, and RequiredState.