terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetIsCaseSensitive()

static bool System.IO.PathInternal.GetIsCaseSensitive ( )
inlinestaticprivate

Definition at line 108 of file PathInternal.cs.

109 {
110 if (!true)
111 {
112 }
113 string tempPath = Path.GetTempPath();
114 string text = Guid.NewGuid().ToString("N");
115 string text2 = "CASESENSITIVETEST" + "N";
116 bool flag = File.Exists(Path.Combine(tempPath, text2).ToLowerInvariant());
117 long num = 0L;
118 int num2 = 2;
119 if (num != 0L || num2 == 0)
120 {
121 }
122 throw new OutOfMemoryException();
123 }
class f__AnonymousType0<< Count > j__TPar
static Guid NewGuid()
Definition Guid.cs:15
override string ToString()
Definition Guid.cs:283

References System.IO.Path.Combine(), System.IO.File.Exists(), System.IO.Path.GetTempPath(), j__TPar, System.L, System.Guid.NewGuid(), System.text, and System.Guid.ToString().

Referenced by System.IO.PathInternal.PathInternal().