terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LogError()

void UnityEngine.Logger.LogError ( string tag,
object message )
inline

Implements UnityEngine.ILogger.

Definition at line 124 of file Logger.cs.

125 {
126 if (!this.<logEnabled>k__BackingField)
127 {
128 return;
129 }
131 ILogHandler logHandler = this.<logHandler>k__BackingField;
132 if (tag != null)
133 {
134 }
135 string @string = Logger.GetString(message);
136 if (@string == null || @string != null)
137 {
138 return;
139 }
140 throw new ArrayTypeMismatchException();
141 }
class f__AnonymousType0<< Count > j__TPar
ILogHandler logHandler
Definition Logger.cs:23
ILogHandler< logHandler > k__BackingField
Definition Logger.cs:167
LogType filterLogType
Definition Logger.cs:56
Logger(ILogHandler logHandler)
Definition Logger.cs:12

References UnityEngine.Logger.filterLogType, UnityEngine.Logger.GetString(), j__TPar, UnityEngine.Logger.k__BackingField, UnityEngine.Logger.logEnabled, and UnityEngine.Logger.logHandler.