terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LogFormat()

void UnityEngine.Logger.LogFormat ( LogType logType,
Object context,
string format,
params object[] args )
inline

Implements UnityEngine.ILogHandler.

Definition at line 154 of file Logger.cs.

155 {
156 if (this.<logEnabled>k__BackingField)
157 {
159 ILogHandler logHandler = this.<logHandler>k__BackingField;
160 return;
161 }
162 }
class f__AnonymousType0<< Count > j__TPar
ILogHandler logHandler
Definition Logger.cs:23
ILogHandler< logHandler > k__BackingField
Definition Logger.cs:167
LogType filterLogType
Definition Logger.cs:56

References UnityEngine.Logger.filterLogType, j__TPar, UnityEngine.Logger.k__BackingField, UnityEngine.Logger.logEnabled, and UnityEngine.Logger.logHandler.