terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ParseEndElement()

void System.Xml.XmlTextReaderImpl.ParseEndElement ( )
inlineprivate

Definition at line 2054 of file XmlTextReaderImpl.cs.

2055 {
2056 Encoding encoding;
2057 do
2058 {
2059 int num = this.index;
2060 XmlNodeType type = this.nodes.type;
2061 int charPos = this.ps.charPos;
2062 encoding = this.ps.encoding;
2063 }
2064 while (this.ReadData() != 0);
2065 int charPos2 = this.ps.charPos;
2068 if (encoding != null)
2069 {
2070 if (encoding == null)
2071 {
2072 }
2075 {
2076 }
2077 return;
2078 }
2080 {
2081 }
2082 int lineNo = this.ps.lineNo;
2083 int charPos3 = this.ps.charPos;
2084 Encoding encoding2 = this.ps.encoding;
2086 int lineNo2 = this.ps.lineNo;
2089 }
class f__AnonymousType0<< Count > j__TPar
XmlTextReaderImpl.ParsingState ps
XmlTextReaderImpl.NodeData[] nodes

References System.Xml.XmlTextReaderImpl.index, j__TPar, System.Text.Encoding.m_deserializedFromEverett, System.Xml.XmlTextReaderImpl.nodes, System.Xml.XmlTextReaderImpl.ps, and System.Xml.XmlTextReaderImpl.ReadData().