terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ResolveEntity()

override void System.Xml.XmlTextReaderImpl.ResolveEntity ( )
inline

Definition at line 532 of file XmlTextReaderImpl.cs.

533 {
535 XmlNodeType type = nodeData.type;
537 string localName = nodeData.localName;
538 int linePos = nodeData.LinePos;
539 int num = 1;
540 int num2 = 1;
541 XmlTextReaderImpl.EntityType entityType = this.HandleGeneralEntityReference(localName, num != 0, num2 != 0, linePos);
542 int charPos = this.ps.charPos;
543 Encoding encoding = this.ps.encoding;
544 int num3 = 1;
546 }
class f__AnonymousType0<< Count > j__TPar
XmlTextReaderImpl.ParsingState ps
XmlTextReaderImpl.NodeData curNode
XmlTextReaderImpl.EntityType HandleGeneralEntityReference(string name, bool isInAttributeValue, bool pushFakeEntityIfNullResolver, int entityStartLinePos)
XmlTextReaderImpl.ParsingFunction parsingFunction

References System.Xml.XmlTextReaderImpl.curNode, System.Xml.XmlTextReaderImpl.HandleGeneralEntityReference(), j__TPar, System.Xml.XmlTextReaderImpl.parsingFunction, and System.Xml.XmlTextReaderImpl.ps.