terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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HideFlags.cs
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1using System;
2
3namespace UnityEngine
4{
5 // Token: 0x020000A2 RID: 162
6 [Flags]
7 public enum HideFlags
8 {
9 // Token: 0x04000354 RID: 852
10 None = 0,
11 // Token: 0x04000355 RID: 853
13 // Token: 0x04000356 RID: 854
15 // Token: 0x04000357 RID: 855
17 // Token: 0x04000358 RID: 856
18 NotEditable = 8,
19 // Token: 0x04000359 RID: 857
20 DontSaveInBuild = 16,
21 // Token: 0x0400035A RID: 858
23 // Token: 0x0400035B RID: 859
24 DontSave = 52,
25 // Token: 0x0400035C RID: 860
27 }
28}