terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FocusType.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
4
{
5
// Token: 0x02000006 RID: 6
6
public
enum
FocusType
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{
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// Token: 0x0400001D RID: 29
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[
Obsolete
(
"FocusType.Native now behaves the same as FocusType.Passive in all OS cases. (UnityUpgradable) -> Passive"
,
false
)]
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Native
,
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// Token: 0x0400001E RID: 30
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Keyboard
,
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// Token: 0x0400001F RID: 31
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Passive
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.FocusType
FocusType
Definition
FocusType.cs:7
UnityEngine.FocusType.Keyboard
@ Keyboard
UnityEngine.FocusType.Native
@ Native
UnityEngine.FocusType.Passive
@ Passive
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.IMGUIModule
UnityEngine
FocusType.cs
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1.10.0