terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
MonoAssemblyName.cs
Go to the documentation of this file.
1using System;
4
5namespace Mono
6{
7 // Token: 0x0200001F RID: 31
8 internal struct MonoAssemblyName
9 {
10 // Token: 0x0400009D RID: 157
11 internal IntPtr name;
12
13 // Token: 0x0400009E RID: 158
14 internal IntPtr culture;
15
16 // Token: 0x0400009F RID: 159
18
19 // Token: 0x040000A0 RID: 160
21
22 // Token: 0x040000A1 RID: 161
23 [FixedBuffer(typeof(byte), 17)]
25
26 // Token: 0x040000A2 RID: 162
27 internal uint hash_alg;
28
29 // Token: 0x040000A3 RID: 163
30 internal uint hash_len;
31
32 // Token: 0x040000A4 RID: 164
33 internal uint flags;
34
35 // Token: 0x040000A5 RID: 165
36 internal ushort major;
37
38 // Token: 0x040000A6 RID: 166
39 internal ushort minor;
40
41 // Token: 0x040000A7 RID: 167
42 internal ushort build;
43
44 // Token: 0x040000A8 RID: 168
45 internal ushort revision;
46
47 // Token: 0x040000A9 RID: 169
48 internal ushort arch;
49
50 // Token: 0x02000020 RID: 32
53 [StructLayout(0, Size = 17)]
55 {
56 // Token: 0x040000AA RID: 170
57 public byte FixedElementField;
58 }
59 }
60}
class f__AnonymousType0<< Count > j__TPar
MonoAssemblyName.< public_key_token > e__FixedBuffer public_key_token