terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HtmlDecode() [2/2]

static void System.Net.WebUtility.HtmlDecode ( string value,
TextWriter output )
inlinestatic

Definition at line 90 of file WebUtility.cs.

91 {
92 int num;
93 do
94 {
95 num = 1;
96 if (value == null)
97 {
98 return;
99 }
100 }
101 while (output == null);
102 if (num == 0)
103 {
104 }
105 bool flag = WebUtility.StringRequiresHtmlDecoding(value);
106 if (num == 0)
107 {
108 }
109 global::System.Net.Configuration.UnicodeDecodingConformance htmlDecodeConformance = WebUtility.HtmlDecodeConformance;
110 int stringLength = value._stringLength;
111 long num2 = 0L;
112 char c = value[(int)num2];
113 if (num == 0)
114 {
115 }
116 long num3 = 0L;
117 int num4;
118 char c2 = value[num4];
119 string text = value.Substring(num4, (int)num3);
120 int stringLength2 = text._stringLength;
121 long num5 = 0L;
122 char c3 = text[(int)num5];
123 int num6 = 1;
124 char c4 = text[num6];
125 int num7 = 1;
126 char c5 = text[num7];
127 int num8 = 2;
128 string text2 = text.Substring(num8);
130 }
class f__AnonymousType0<< Count > j__TPar

References System.Net.WebUtility.HtmlDecodeConformance, System.Globalization.NumberFormatInfo.InvariantInfo, j__TPar, System.L, System.Net.WebUtility.StringRequiresHtmlDecoding(), System.text, and System.value.