terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FlushInternal()

void System.Net.Base64Stream.FlushInternal ( )
inlineprivate

Definition at line 219 of file Base64Stream.cs.

220 {
221 global::System.Net.Mime.Base64WriteStateInfo writeState = this._writeState;
222 long num = 0L;
223 byte[] buffer = writeState._buffer;
224 int currentBufferUsed = writeState._currentBufferUsed;
225 base.Write(buffer, (int)num, currentBufferUsed);
226 this._writeState.Reset();
227 }
class f__AnonymousType0<< Count > j__TPar
readonly global::System.Net.Mime.Base64WriteStateInfo _writeState

References System.Net.Base64Stream._writeState, j__TPar, and System.L.

Referenced by System.Net.Base64Stream.Flush(), and System.Net.Base64Stream.Write().