terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Close()

override void System.Net.Base64Stream.Close ( )
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 88 of file Base64Stream.cs.

89 {
90 global::System.Net.Mime.Base64WriteStateInfo writeState = this._writeState;
91 if (writeState != null)
92 {
93 int currentBufferUsed = writeState._currentBufferUsed;
94 if (writeState.<Padding>k__BackingField == 0)
95 {
96 }
97 byte <LastBits>k__BackingField = this._writeState.<LastBits>k__BackingField;
98 return;
99 }
100 Stream stream = this._stream;
101 }
class f__AnonymousType0<< Count > j__TPar
readonly global::System.Net.Mime.Base64WriteStateInfo _writeState

References System.Net.DelegatedStream._stream, System.Net.Base64Stream._writeState, j__TPar, and System.Net.Padding.