terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RareSpawnBestiaryInfoElement.cs
Go to the documentation of this file.
1using System;
4using Terraria.UI;
5
7{
8 // Token: 0x02000954 RID: 2388
10 {
11 // Token: 0x17000824 RID: 2084
12 // (get) Token: 0x060047CC RID: 18380 RVA: 0x0025F55C File Offset: 0x0025D75C
13 // (set) Token: 0x060047CD RID: 18381 RVA: 0x0025F570 File Offset: 0x0025D770
14 public int RarityLevel
15 {
17 get
18 {
19 return this.<RarityLevel>k__BackingField;
20 }
22 private set
23 {
25 }
26 }
27
28 // Token: 0x060047CE RID: 18382 RVA: 0x0025F584 File Offset: 0x0025D784
33
34 // Token: 0x060047CF RID: 18383 RVA: 0x0025F5A0 File Offset: 0x0025D7A0
38
39 // Token: 0x060047D0 RID: 18384 RVA: 0x0025F5B0 File Offset: 0x0025D7B0
41 {
42 if (info.UnlockState != BestiaryEntryUnlockState.NotKnownAtAll_0)
43 {
44 return Language.GetText("BestiaryInfo.IsRare").<Value>k__BackingField;
45 }
46 }
47
48 // Token: 0x0400838C RID: 33676
50 private int <RarityLevel>k__BackingField;
51 }
52}
class f__AnonymousType0<< Count > j__TPar
static LocalizedText GetText(string key)
Definition Language.cs:44