terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ScreenShaderData() [2/2]

Terraria.Graphics.Shaders.ScreenShaderData.ScreenShaderData ( Ref< Effect > shader,
string passName )
inline

Definition at line 113 of file ScreenShaderData.cs.

114 {
115 if (!true)
116 {
117 }
118 if (true)
119 {
120 return;
121 }
122 if (!true)
123 {
124 }
125 this._uIntensity = (float)16256;
126 this._uSecondaryColor.Z = (float)1;
127 if (!true)
128 {
129 }
130 if (!true)
131 {
132 }
133 if (!true)
134 {
135 }
137 if (true)
138 {
139 return;
140 }
141 if (true)
142 {
143 return;
144 }
145 if (!true)
146 {
147 }
148 base..ctor();
149 this._shader = shader;
150 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.