terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SocketFlags.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Net.Sockets
4
{
5
// Token: 0x02000300 RID: 768
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[Flags]
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public
enum
SocketFlags
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{
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// Token: 0x04001086 RID: 4230
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None
= 0,
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// Token: 0x04001087 RID: 4231
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OutOfBand
= 1,
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// Token: 0x04001088 RID: 4232
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Peek
= 2,
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// Token: 0x04001089 RID: 4233
16
DontRoute
= 4,
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// Token: 0x0400108A RID: 4234
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MaxIOVectorLength
= 16,
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// Token: 0x0400108B RID: 4235
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Truncated
= 256,
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// Token: 0x0400108C RID: 4236
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ControlDataTruncated
= 512,
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// Token: 0x0400108D RID: 4237
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Broadcast
= 1024,
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// Token: 0x0400108E RID: 4238
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Multicast
= 2048,
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// Token: 0x0400108F RID: 4239
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Partial
= 32768
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}
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}
System.Net.Sockets.SocketAsyncOperation.None
@ None
System.Net.Sockets.SocketFlags
SocketFlags
Definition
SocketFlags.cs:8
System.Net.Sockets.SocketFlags.Truncated
@ Truncated
System.Net.Sockets.SocketFlags.Partial
@ Partial
System.Net.Sockets.SocketFlags.DontRoute
@ DontRoute
System.Net.Sockets.SocketFlags.MaxIOVectorLength
@ MaxIOVectorLength
System.Net.Sockets.SocketFlags.Peek
@ Peek
System.Net.Sockets.SocketFlags.ControlDataTruncated
@ ControlDataTruncated
System.Net.Sockets.SocketFlags.OutOfBand
@ OutOfBand
System.Net.Sockets.SocketFlags.Broadcast
@ Broadcast
System.Net.Sockets.SocketFlags.Multicast
@ Multicast
System.Net.Sockets
Definition
AddressFamily.cs:4
System
Definition
__ComObject.cs:4
source
System
Net
Sockets
SocketFlags.cs
Generated by
1.10.0