terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIWordWrapSizer.cs
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1using System;
2
3namespace UnityEngine
4{
5 // Token: 0x02000003 RID: 3
6 internal sealed class GUIWordWrapSizer : GUILayoutEntry
7 {
8 // Token: 0x06000013 RID: 19 RVA: 0x00002388 File Offset: 0x00000588
10 {
11 if (!true)
12 {
13 }
14 float minHeight = this.minHeight;
16 }
17
18 // Token: 0x06000014 RID: 20 RVA: 0x000023A8 File Offset: 0x000005A8
19 public override void CalcWidth()
20 {
21 float minWidth = this.minWidth;
22 float maxWidth = this.maxWidth;
23 GUIStyle style = this.m_Style;
24 GUIContent content = this.m_Content;
25 Vector2 vector = style.Internal_CalcMinMaxWidth(content);
26 float minWidth2 = this.minWidth;
28 float maxWidth2 = this.maxWidth;
30 }
31
32 // Token: 0x06000015 RID: 21 RVA: 0x000023FC File Offset: 0x000005FC
33 public override void CalcHeight()
34 {
37 GUIStyle style = this.m_Style;
38 GUIContent content = this.m_Content;
39 throw new MissingMethodException();
40 }
41
42 // Token: 0x0400000C RID: 12
44
45 // Token: 0x0400000D RID: 13
47
48 // Token: 0x0400000E RID: 14
50 }
51}
class f__AnonymousType0<< Count > j__TPar
Vector2 Internal_CalcMinMaxWidth(GUIContent content)
Definition GUIStyle.cs:161
GUIWordWrapSizer(GUIStyle style, GUIContent content, GUILayoutOption[] options)
readonly GUIContent m_Content