terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Name

override string InControl.DeviceBindingSource.Name
get

Definition at line 81 of file DeviceBindingSource.cs.

82 {
83 get
84 {
85 PlayerAction <BoundTo>k__BackingField = this.<BoundTo>k__BackingField;
86 if (<BoundTo>k__BackingField != null)
87 {
88 InputDevice device;
89 if (<BoundTo>k__BackingField.device == null)
90 {
93 <BoundTo>k__BackingField.UpdateVisibleBindings();
94 device = <BoundTo>k__BackingField.device;
95 }
96 InputControlType inputControlType = this.<Control>k__BackingField;
97 InputControl control = device.GetControl(inputControlType);
98 InputControlType inputControlType2 = this.<Control>k__BackingField;
99 return device.GetControl(inputControlType2).<Handle>k__BackingField;
100 }
101 return "";
102 }
103 }
class f__AnonymousType0<< Count > j__TPar
InputControlType< Control > k__BackingField