terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dequeue()

T InControl.Internal.RingBuffer< T >.Dequeue ( )
inline

Definition at line 36 of file RingBuffer.cs.

37 {
38 int num = this.size;
39 object obj = this.sync;
40 int num2 = this.tail;
41 this.sync = obj;
42 long num3 = 0L;
43 if (obj != null)
44 {
45 Monitor.Exit(this);
46 }
47 if (num3 == 0L)
48 {
49 }
50 throw new OutOfMemoryException();
51 }
class f__AnonymousType0<< Count > j__TPar
static void Exit(object obj)
Definition Monitor.cs:47

References System.Threading.Monitor.Exit(), j__TPar, InControl.L, System.obj, InControl.Internal.RingBuffer< T >.size, InControl.Internal.RingBuffer< T >.sync, and InControl.Internal.RingBuffer< T >.tail.