terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ GetValues()

Definition at line 688 of file ConcurrentDictionary.cs.

689 {
690 ConcurrentDictionary.Node[] buckets = this._tables._buckets;
692 ConcurrentDictionary.Node[] buckets2 = tables._buckets;
693 if (tables != null)
694 {
695 object[] locks = tables._locks;
696 int[] countPerLock = tables._countPerLock;
697 }
698 if (!false)
699 {
700 }
701 throw new OutOfMemoryException();
702 }
class f__AnonymousType0<< Count > j__TPar
readonly ConcurrentDictionary< TKey, TValue >.Node[] _buckets
ConcurrentDictionary< TKey, TValue >.Tables _tables

References System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.Tables._buckets, System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >._tables, and j__TPar.