terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetKeys()

Definition at line 671 of file ConcurrentDictionary.cs.

672 {
673 ConcurrentDictionary.Node[] buckets = this._tables._buckets;
675 ConcurrentDictionary.Node[] buckets2 = tables._buckets;
676 if (tables != null)
677 {
679 int[] countPerLock = tables._countPerLock;
680 }
681 if (!false)
682 {
683 }
684 throw new OutOfMemoryException();
685 }
class f__AnonymousType0<< Count > j__TPar
Node(TKey key, TValue value, int hashcode, ConcurrentDictionary< TKey, TValue >.Node next)
readonly ConcurrentDictionary< TKey, TValue >.Node[] _buckets
ConcurrentDictionary< TKey, TValue >.Tables _tables

References System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.Tables._buckets, System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >._tables, and j__TPar.