terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryRemoveInternal()

bool System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.TryRemoveInternal ( TKey key,
[Out] TValue value,
bool matchValue,
TValue oldValue )
inlineprivate

Definition at line 92 of file ConcurrentDictionary.cs.

93 {
96 ConcurrentDictionary.Node[] buckets = tables._buckets;
97 object[] locks = tables._locks;
99 if (this == null)
100 {
101 }
102 object[] locks2 = tables._locks;
104 if (false)
105 {
107 }
108 if (11 != 0)
109 {
110 }
111 ConcurrentDictionary.Node[] buckets2 = tables._buckets;
112 int[] countPerLock = tables._countPerLock;
113 if (false || !false)
114 {
115 }
116 throw new OutOfMemoryException();
117 }
class f__AnonymousType0<< Count > j__TPar
readonly ConcurrentDictionary< TKey, TValue >.Node[] _buckets
ConcurrentDictionary< TKey, TValue >.Tables _tables

References System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >._comparer, System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.Tables._locks, System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >._tables, System.comparer, and j__TPar.