terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ TypeText()

void Terraria.GameContent.UI.States.UIVirtualKeyboard.TypeText ( UIMouseEvent evt,
UIElement listeningElement )
inlineprivate

Definition at line 123 of file UIVirtualKeyboard.cs.

124 {
125 if (listeningElement != null)
126 {
127 }
128 string text2;
129 if (this.CustomTextValidationForUpdate != null)
130 {
131 string text = this.Text + text2;
132 }
133 int stringLength = this.Text._stringLength;
134 this._textBox.Write(text2);
135 this.ValidateText();
136 if (stringLength != 0)
137 {
138 return;
139 }
140 int stringLength2 = this.Text._stringLength;
142 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.States.UIVirtualKeyboard._keyState, Terraria.GameContent.UI.States.UIVirtualKeyboard._textBox, Terraria.GameContent.UI.States.UIVirtualKeyboard.CustomTextValidationForUpdate, j__TPar, System.text, Terraria.GameContent.UI.States.UIVirtualKeyboard.ValidateText(), and Terraria.GameContent.UI.Elements.UITextBox.Write().