terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RuntimeAnimatorController.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x02000008 RID: 8
8
[
UsedByNativeCode
]
9
[
NativeHeader
(
"Modules/Animation/RuntimeAnimatorController.h"
)]
10
[
ExcludeFromObjectFactory
]
11
public
class
RuntimeAnimatorController
:
Object
12
{
13
}
14
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.Object
Definition
Object.cs:17
UnityEngine.RuntimeAnimatorController
Definition
RuntimeAnimatorController.cs:12
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.AnimationModule
UnityEngine
RuntimeAnimatorController.cs
Generated by
1.10.0