terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIDeletePlayer.cs
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1using System;
2using Terraria;
3
4// Token: 0x0200025A RID: 602
5public class GUIDeletePlayer
6{
7 // Token: 0x06000D71 RID: 3441 RVA: 0x00040228 File Offset: 0x0003E428
8 public void Draw()
9 {
10 if (!true)
11 {
12 }
14 this._controller.Activate();
15 }
16
17 // Token: 0x06000D72 RID: 3442 RVA: 0x00040264 File Offset: 0x0003E464
18 private void Delete()
19 {
20 if (!true)
21 {
22 }
23 Main.ErasePlayer(int.MinValue);
24 Main.menuMode = 1;
25 }
26
27 // Token: 0x06000D73 RID: 3443 RVA: 0x00040288 File Offset: 0x0003E488
28 private void Back()
29 {
30 if (!true)
31 {
32 }
33 Main.menuMode = 1;
34 }
35
36 // Token: 0x06000D74 RID: 3444 RVA: 0x000402A0 File Offset: 0x0003E4A0
38 {
39 }
40
41 // Token: 0x040018E1 RID: 6369
42 private float scale0;
43
44 // Token: 0x040018E2 RID: 6370
45 private float scale1;
46
47 // Token: 0x040018E3 RID: 6371
48 private float scale2;
49
50 // Token: 0x040018E4 RID: 6372
51 private float titleScale = (float)16256;
52
53 // Token: 0x040018E5 RID: 6373
55}
class f__AnonymousType0<< Count > j__TPar
GUIControllerModalResponse _controller
static void ErasePlayer(int i)
Definition Main.cs:6215