terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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this[string propertyName]
JToken
Newtonsoft.Json.Linq.JObject.this[string
propertyName
]
get
set
Definition at line
309
of file
JObject.cs
.
310
{
311
get
312
{
313
ValidationUtils
.
ArgumentNotNull
(
propertyName
,
"propertyName"
);
314
JProperty
jproperty
= this.
Property
(
propertyName
);
315
JToken
value
;
316
if
(jproperty !=
null
)
317
{
318
value
=
jproperty
.Value;
319
return
value
;
320
}
321
return
value
;
322
}
323
set
324
{
325
JProperty
jproperty
= this.
Property
(
propertyName
);
326
if
(jproperty !=
null
)
327
{
328
jproperty.Value
=
value
;
329
return
;
330
}
331
}
332
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Newtonsoft.Json.Linq.JObject.JToken
class< GetEnumerator > JToken
Definition
JObject.cs:767
Newtonsoft.Json.Utilities.ValidationUtils.ArgumentNotNull
static void ArgumentNotNull(object value, string parameterName)
Definition
ValidationUtils.cs:11
Newtonsoft.Json.Utilities.ValidationUtils
Definition
ValidationUtils.cs:9
Newtonsoft.Json.Linq.JTokenType.Property
@ Property
System.ExceptionArgument.value
@ value
Newtonsoft
Json
Linq
JObject
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