terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SmoothDamp()
static
float UnityEngine.Mathf.SmoothDamp
(
float
current
,
float
target
,
float
currentVelocity
,
float
smoothTime
,
[DefaultValue("Mathf.Infinity")] float
maxSpeed
,
[DefaultValue("Time.deltaTime")] float
deltaTime
)
inline
static
Definition at line
507
of file
Mathf.cs
.
508
{
509
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
510
}
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
UnityEngine
Mathf
Generated by
1.10.0