terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
MessageEventArgs.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.Networking.PlayerConnection
4
{
5
// Token: 0x020000FE RID: 254
6
[Serializable]
7
public
class
MessageEventArgs
8
{
9
// Token: 0x0600054D RID: 1357 RVA: 0x0000986C File Offset: 0x00007A6C
10
public
MessageEventArgs
()
11
{
12
}
13
14
// Token: 0x04000423 RID: 1059
15
public
int
playerId
;
16
17
// Token: 0x04000424 RID: 1060
18
public
byte
[]
data
;
19
}
20
}
UnityEngine.Networking.PlayerConnection.MessageEventArgs.playerId
int playerId
Definition
MessageEventArgs.cs:15
UnityEngine.Networking.PlayerConnection.MessageEventArgs.MessageEventArgs
MessageEventArgs()
Definition
MessageEventArgs.cs:10
UnityEngine.Networking.PlayerConnection.MessageEventArgs.data
byte[] data
Definition
MessageEventArgs.cs:18
UnityEngine.Networking.PlayerConnection.MessageEventArgs
Definition
MessageEventArgs.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.Networking.PlayerConnection
Definition
MessageEventArgs.cs:4
source
UnityEngine.CoreModule
UnityEngine
Networking
PlayerConnection
MessageEventArgs.cs
Generated by
1.10.0