terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DesigntimeLicenseContextSerializer.cs
Go to the documentation of this file.
1
using
System
;
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using
System.IO
;
3
4
namespace
System.ComponentModel.Design
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{
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// Token: 0x0200040B RID: 1035
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public
class
DesigntimeLicenseContextSerializer
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{
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// Token: 0x06001C07 RID: 7175 RVA: 0x0004CFD0 File Offset: 0x0004B1D0
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internal
static
void
Deserialize
(
Stream
o,
string
cryptoKey
,
RuntimeLicenseContext
context)
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.ComponentModel.Design.DesigntimeLicenseContextSerializer.Deserialize
static void Deserialize(Stream o, string cryptoKey, RuntimeLicenseContext context)
Definition
DesigntimeLicenseContextSerializer.cs:10
System.ComponentModel.Design.DesigntimeLicenseContextSerializer
Definition
DesigntimeLicenseContextSerializer.cs:8
System.ComponentModel.Design.RuntimeLicenseContext
Definition
RuntimeLicenseContext.cs:12
System.IO.Stream
Definition
Stream.cs:15
System.ComponentModel.Design
Definition
CheckoutException.cs:6
System.IO
Definition
__Error.cs:4
System
Definition
__ComObject.cs:4
source
System
ComponentModel
Design
DesigntimeLicenseContextSerializer.cs
Generated by
1.10.0