terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BuffaloClassicWindowsUnityProfile.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
InControl.UnityDeviceProfiles
4
{
5
// Token: 0x020000F9 RID: 249
6
[
Preserve
]
7
[
UnityInputDeviceProfile
]
8
public
class
BuffaloClassicWindowsUnityProfile
:
InputDeviceProfile
9
{
10
// Token: 0x0600067F RID: 1663 RVA: 0x0001D1A0 File Offset: 0x0001B3A0
11
public
override
void
Define
()
12
{
13
base
.Define();
14
this.deviceName
=
"Buffalo Class Gamepad"
;
15
this.deviceClass
=
InputDeviceClass
.Controller;
16
this.deviceNotes
=
"Buffalo Class Gamepad on Windows"
;
17
if
(
"Windows"
==
null
||
"Windows"
!=
null
)
18
{
19
if
(
"A"
==
null
)
20
{
21
}
22
InputControlSource
inputControlSource
=
InputDeviceProfile
.
Button
(0);
23
InputControlSource
inputControlSource2
=
InputDeviceProfile
.
Button
(1);
24
InputControlSource
inputControlSource3
=
InputDeviceProfile
.
Button
(2);
25
InputControlSource
inputControlSource4
=
InputDeviceProfile
.
Button
(3);
26
InputControlSource
inputControlSource5
=
InputDeviceProfile
.
Button
(4);
27
InputControlSource
inputControlSource6
=
InputDeviceProfile
.
Button
(5);
28
InputControlSource
inputControlSource7
=
InputDeviceProfile
.
Button
(6);
29
InputControlSource
inputControlSource8
=
InputDeviceProfile
.
Button
(7);
30
InputControlMapping
inputControlMapping
=
InputDeviceProfile
.
DPadLeftMapping
(0);
31
if
(
inputControlMapping
==
null
||
inputControlMapping
!=
null
)
32
{
33
InputControlMapping
inputControlMapping2
=
InputDeviceProfile
.
DPadRightMapping
(0);
34
if
(
inputControlMapping2
==
null
||
inputControlMapping2
!=
null
)
35
{
36
InputControlMapping
inputControlMapping3
=
InputDeviceProfile
.
DPadUpMapping
(1);
37
if
(
inputControlMapping3
==
null
||
inputControlMapping3
!=
null
)
38
{
39
InputControlMapping
inputControlMapping4
=
InputDeviceProfile
.
DPadDownMapping
(1);
40
if
(
inputControlMapping4
==
null
||
inputControlMapping4
!=
null
)
41
{
42
return
;
43
}
44
}
45
}
46
}
47
}
48
throw
new
ArrayTypeMismatchException
();
49
}
50
51
// Token: 0x06000680 RID: 1664 RVA: 0x0001D26C File Offset: 0x0001B46C
52
public
BuffaloClassicWindowsUnityProfile
()
53
{
54
if
(!
true
)
55
{
56
}
57
base
..ctor();
58
}
59
}
60
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
InControl.InputControlMapping
Definition
InputControlMapping.cs:9
InControl.InputDeviceProfile.DPadRightMapping
static InputControlMapping DPadRightMapping(int analog)
Definition
InputDeviceProfile.cs:927
InControl.InputDeviceProfile.DPadUpMapping
static InputControlMapping DPadUpMapping(int analog)
Definition
InputDeviceProfile.cs:936
InControl.InputDeviceProfile.DPadLeftMapping
static InputControlMapping DPadLeftMapping(int analog)
Definition
InputDeviceProfile.cs:900
InControl.InputDeviceProfile.DPadDownMapping
static InputControlMapping DPadDownMapping(int analog)
Definition
InputDeviceProfile.cs:963
InControl.InputDeviceProfile.Button
static InputControlSource Button(int index)
Definition
InputDeviceProfile.cs:510
InControl.InputDeviceProfile
Definition
InputDeviceProfile.cs:13
InControl.UnityDeviceProfiles.BuffaloClassicWindowsUnityProfile.BuffaloClassicWindowsUnityProfile
BuffaloClassicWindowsUnityProfile()
Definition
BuffaloClassicWindowsUnityProfile.cs:52
InControl.UnityDeviceProfiles.BuffaloClassicWindowsUnityProfile.Define
override void Define()
Definition
BuffaloClassicWindowsUnityProfile.cs:11
InControl.UnityDeviceProfiles.BuffaloClassicWindowsUnityProfile
Definition
BuffaloClassicWindowsUnityProfile.cs:9
System.ArrayTypeMismatchException
Definition
ArrayTypeMismatchException.cs:9
InControl.UnityDeviceProfiles
Definition
AirFloWiredPS3MacUnityProfile.cs:4
InControl.InputDeviceClass
InputDeviceClass
Definition
InputDeviceClass.cs:7
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__ComObject.cs:4
InControl.InputControlSource
Definition
InputControlSource.cs:10
source
InControl
UnityDeviceProfiles
BuffaloClassicWindowsUnityProfile.cs
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