terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BuffaloClassicWindowsUnityProfile.cs
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1using System;
2
4{
5 // Token: 0x020000F9 RID: 249
9 {
10 // Token: 0x0600067F RID: 1663 RVA: 0x0001D1A0 File Offset: 0x0001B3A0
11 public override void Define()
12 {
13 base.Define();
14 this.deviceName = "Buffalo Class Gamepad";
16 this.deviceNotes = "Buffalo Class Gamepad on Windows";
17 if ("Windows" == null || "Windows" != null)
18 {
19 if ("A" == null)
20 {
21 }
31 if (inputControlMapping == null || inputControlMapping != null)
32 {
34 if (inputControlMapping2 == null || inputControlMapping2 != null)
35 {
37 if (inputControlMapping3 == null || inputControlMapping3 != null)
38 {
40 if (inputControlMapping4 == null || inputControlMapping4 != null)
41 {
42 return;
43 }
44 }
45 }
46 }
47 }
49 }
50
51 // Token: 0x06000680 RID: 1664 RVA: 0x0001D26C File Offset: 0x0001B46C
53 {
54 if (!true)
55 {
56 }
57 base..ctor();
58 }
59 }
60}
class f__AnonymousType0<< Count > j__TPar
static InputControlMapping DPadRightMapping(int analog)
static InputControlMapping DPadUpMapping(int analog)
static InputControlMapping DPadLeftMapping(int analog)
static InputControlMapping DPadDownMapping(int analog)
static InputControlSource Button(int index)