terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIFileSyncInProgress.cs
Go to the documentation of this file.
1
using
System
;
2
using
Terraria.Localization
;
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4
// Token: 0x0200025D RID: 605
5
public
class
GUIFileSyncInProgress
6
{
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// Token: 0x06000D7B RID: 3451 RVA: 0x00040388 File Offset: 0x0003E588
8
public
void
Draw
()
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{
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string
textValue
=
Language
.
GetTextValue
(
"Mobile.FileSyncInProgress"
);
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if
(6899 == 0)
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{
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}
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}
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// Token: 0x06000D7C RID: 3452 RVA: 0x000403A8 File Offset: 0x0003E5A8
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public
GUIFileSyncInProgress
()
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{
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}
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// Token: 0x040018EE RID: 6382
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private
float
statusScale
;
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
GUIFileSyncInProgress.Draw
void Draw()
Definition
GUIFileSyncInProgress.cs:8
GUIFileSyncInProgress.GUIFileSyncInProgress
GUIFileSyncInProgress()
Definition
GUIFileSyncInProgress.cs:17
GUIFileSyncInProgress.statusScale
float statusScale
Definition
GUIFileSyncInProgress.cs:22
GUIFileSyncInProgress
Definition
GUIFileSyncInProgress.cs:6
Terraria.Localization.Language.GetTextValue
static string GetTextValue(string key)
Definition
Language.cs:54
Terraria.Localization.Language
Definition
Language.cs:11
System
Definition
__ComObject.cs:4
Terraria.Localization
Definition
GameCulture.cs:7
source
GUIFileSyncInProgress.cs
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