class f__AnonymousType0<< Count > j__TPar
static bool LoadPlayer(string playerPath, PlayerFileData playerData)
const int VERSION_CURRENT
const int PLAYER_DATA_VERSION
static bool IsValidBuff(int buffType)
static bool LoadOld(BinaryReader reader, int release, Player player)
static bool Load(BinaryReader reader, Player player)
static void GivePlayerCoins(Player player, int value)
static Player_OldMobile()
static BlowFish playerDecrypter
static void DecryptPlayerData(long offset, long encryptedSize)