terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetSnapPoints()

virtual List< SnapPoint > Terraria.UI.UIElement.GetSnapPoints ( )
inlinevirtual

Reimplemented in Terraria.GameContent.UI.Elements.UIDynamicItemCollection, and Terraria.GameContent.UI.Elements.UIList.

Definition at line 543 of file UIElement.cs.

544 {
545 SnapPoint snapPoint = this._snapPoint;
546 if (snapPoint != null)
547 {
548 snapPoint.Calculate(this);
549 SnapPoint snapPoint2 = this._snapPoint;
550 }
551 if (snapPoint != null)
552 {
554 }
555 List<UIElement> elements = this.Elements;
556 throw new OutOfMemoryException();
557 }
class f__AnonymousType0<< Count > j__TPar
void Calculate(UIElement element)
Definition SnapPoint.cs:56
readonly List< UIElement > Elements

References Terraria.UI.UIElement._snapPoint, Terraria.UI.SnapPoint.Calculate(), Terraria.UI.UIElement.Elements, and j__TPar.