terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Write() [1/2]

override void System.IO.FileStream.Write ( byte[] array,
int offset,
int count )
inline

Definition at line 367 of file FileStream.cs.

368 {
369 bool isClosed = this.safeHandle.IsClosed;
370 if (array == null)
371 {
372 return;
373 }
374 if (this.async)
375 {
376 return;
377 }
378 this.WriteInternal(array, offset, count);
379 }
class f__AnonymousType0<< Count > j__TPar
SafeFileHandle safeHandle
void WriteInternal(byte[] src, int offset, int count)

References System.IO.FileStream.async, System.count, System.Runtime.InteropServices.SafeHandle.IsClosed, j__TPar, System.offset, System.IO.FileStream.safeHandle, and System.IO.FileStream.WriteInternal().