terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ QueueUserWorkItemCallback() [1/2]

System.Threading.QueueUserWorkItemCallback.QueueUserWorkItemCallback ( WaitCallback waitCallback,
object stateObj,
bool compressStack,
StackCrawlMark stackMark )
inlinepackage

Definition at line 9 of file QueueUserWorkItemCallback.cs.

10 {
13 if (!true)
14 {
15 }
16 bool flag = ExecutionContext.IsFlowSuppressed();
17 if (!true)
18 {
19 }
20 ExecutionContext executionContext = ExecutionContext.Capture(stackMark, ExecutionContext.CaptureOptions.IgnoreSyncCtx | ExecutionContext.CaptureOptions.OptimizeDefaultCase);
22 }
class f__AnonymousType0<< Count > j__TPar

References System.Threading.ExecutionContext.Capture(), System.Threading.ExecutionContext.IsFlowSuppressed(), and j__TPar.