terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dispose() [2/2]

override void System.Net.NetworkStreamWrapper.Dispose ( bool disposing)
inlineprotectedvirtual

Reimplemented from System.IO.Stream.

Definition at line 369 of file NetworkStreamWrapper.cs.

370 {
371 global::System.Net.Sockets.NetworkStream networkStream = this._networkStream;
372 global::System.Net.Sockets.TcpClient client = this._client;
373 long num = 0L;
374 client.Dispose();
375 base.Dispose(num != 0L);
376 }
class f__AnonymousType0<< Count > j__TPar
global::System.Net.Sockets.TcpClient _client
global::System.Net.Sockets.NetworkStream _networkStream

References System.Net.NetworkStreamWrapper._client, System.Net.NetworkStreamWrapper._networkStream, j__TPar, and System.L.