terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AssetFileNameExtensionAttribute.cs
Go to the documentation of this file.
1using System;
6
7namespace UnityEngine
8{
9 // Token: 0x02000002 RID: 2
11 [AttributeUsage(AttributeTargets.Class, Inherited = false)]
13 {
14 // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
16 {
17 this.<preferredExtension>k__BackingField = preferredExtension;
18 this.<otherExtensions>k__BackingField = otherExtensions;
19 }
20
21 // Token: 0x04000001 RID: 1
24 private readonly string <preferredExtension>k__BackingField;
25
26 // Token: 0x04000002 RID: 2
30 }
31}
class f__AnonymousType0<< Count > j__TPar
readonly string< preferredExtension > k__BackingField
readonly IEnumerable< string >< otherExtensions > k__BackingField
AssetFileNameExtensionAttribute(string preferredExtension, params string[] otherExtensions)