terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NativeLeakDetection.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine
;
3
4
namespace
Unity.Collections
5
{
6
// Token: 0x02000013 RID: 19
7
public
static
class
NativeLeakDetection
8
{
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// Token: 0x0600000D RID: 13 RVA: 0x00002190 File Offset: 0x00000390
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[
RuntimeInitializeOnLoadMethod
]
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private
static
void
Initialize
()
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{
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}
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// Token: 0x0400003B RID: 59
16
private
static
int
s_NativeLeakDetectionMode
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Unity.Collections.NativeLeakDetection.Initialize
static void Initialize()
Definition
NativeLeakDetection.cs:11
Unity.Collections.NativeLeakDetection.s_NativeLeakDetectionMode
static int s_NativeLeakDetectionMode
Definition
NativeLeakDetection.cs:16
Unity.Collections.NativeLeakDetection
Definition
NativeLeakDetection.cs:8
System
Definition
__ComObject.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
Unity.Collections
Definition
Allocator.cs:5
source
UnityEngine.CoreModule
Unity
Collections
NativeLeakDetection.cs
Generated by
1.10.0