terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PaddedHeadAndTail.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
System.Runtime.InteropServices
;
4
5
namespace
System.Collections.Concurrent
6
{
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// Token: 0x02000614 RID: 1556
8
[
DebuggerDisplay
(
"Head = {Head}, Tail = {Tail}"
)]
9
[
StructLayout
(2, Pack = 1, Size = 384)]
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internal
struct
PaddedHeadAndTail
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{
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// Token: 0x04001A28 RID: 6696
13
public
int
Head
;
14
15
// Token: 0x04001A29 RID: 6697
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public
int
Tail
;
17
}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Collections.Concurrent
Definition
CDSCollectionETWBCLProvider.cs:5
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
System.Collections.Concurrent.PaddedHeadAndTail.Head
int Head
Definition
PaddedHeadAndTail.cs:13
System.Collections.Concurrent.PaddedHeadAndTail.Tail
int Tail
Definition
PaddedHeadAndTail.cs:16
System.Collections.Concurrent.PaddedHeadAndTail
Definition
PaddedHeadAndTail.cs:11
source
mscorlib
System
Collections
Concurrent
PaddedHeadAndTail.cs
Generated by
1.10.0