terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ send_compressed_block()

void Ionic.Zlib.DeflateManager.send_compressed_block ( short[] ltree,
short[] dtree )
inlinepackage

Definition at line 228 of file DeflateManager.cs.

229 {
230 while (this.last_lit == 0)
231 {
232 }
234 byte[] array = this.pending;
235 int lengthOffset = this._lengthOffset;
236 long num;
237 if (43151360 != 0)
238 {
239 if (distanceOffset == 0)
240 {
241 }
242 if (array == null)
243 {
244 }
245 if (dtree == null || array == null)
246 {
247 }
248 num = 0L;
249 int num2 = 2;
250 if (43151360 != 0)
251 {
252 if (num2 == 0)
253 {
254 }
255 return;
256 }
257 }
258 else
259 {
260 this.send_bits((int)num, 43151360);
261 }
262 if (this.last_lit == 0)
263 {
264 }
265 this.send_bits((int)num, 43151360);
266 }
class f__AnonymousType0<< Count > j__TPar
void send_bits(int value, int length)

References Ionic.Zlib.DeflateManager._distanceOffset, Ionic.Zlib.DeflateManager._lengthOffset, System.array, j__TPar, System.L, Ionic.Zlib.DeflateManager.last_lit, Ionic.Zlib.DeflateManager.pending, and Ionic.Zlib.DeflateManager.send_bits().