terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ValueUtf8Converter.cs
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1using System;
2
3namespace System.Text
4{
5 // Token: 0x02000288 RID: 648
6 internal ref struct ValueUtf8Converter
7 {
8 // Token: 0x0600162C RID: 5676 RVA: 0x0002EB18 File Offset: 0x0002CD18
13
14 // Token: 0x0600162D RID: 5677 RVA: 0x0002EB2C File Offset: 0x0002CD2C
16 {
18 int length = this._bytes._length;
19 this.Dispose();
20 if (length == 0)
21 {
22 }
23 if (length == 0)
24 {
25 }
26 long num = 0L;
27 long num2 = 0L;
28 this._bytes = num;
31 Span<byte> bytes = this._bytes;
32 int length2 = this._bytes._length;
34 int length3 = this._bytes._length;
36 return this._bytes;
37 }
38
39 // Token: 0x0600162E RID: 5678 RVA: 0x0002EBB0 File Offset: 0x0002CDB0
40 public void Dispose()
41 {
42 }
43
44 // Token: 0x04000B5B RID: 2907
45 private byte[] _arrayToReturnToPool;
46
47 // Token: 0x04000B5C RID: 2908
49 }
50}
class f__AnonymousType0<< Count > j__TPar
static Encoding UTF8
Definition Encoding.cs:828
static void ThrowArgumentOutOfRangeException()
readonly int _length
Definition Span.cs:240
ValueUtf8Converter(Span< byte > initialBuffer)
Span< byte > ConvertAndTerminateString(ReadOnlySpan< char > value)