terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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System.Security.Cryptography.CryptoStream Member List

This is the complete list of members for System.Security.Cryptography.CryptoStream, including all inherited members.

_activeReadWriteTaskSystem.IO.Streamprivate
_asyncActiveSemaphoreSystem.IO.Streamprivate
_canReadSystem.Security.Cryptography.CryptoStreamprivate
_canWriteSystem.Security.Cryptography.CryptoStreamprivate
_finalBlockTransformedSystem.Security.Cryptography.CryptoStreamprivate
_identitySystem.MarshalByRefObjectprivate
_inputBlockSizeSystem.Security.Cryptography.CryptoStreamprivate
_inputBufferSystem.Security.Cryptography.CryptoStreamprivate
_inputBufferIndexSystem.Security.Cryptography.CryptoStreamprivate
_lazyAsyncActiveSemaphoreSystem.Security.Cryptography.CryptoStreamprivate
_leaveOpenSystem.Security.Cryptography.CryptoStreamprivate
_outputBlockSizeSystem.Security.Cryptography.CryptoStreamprivate
_outputBufferSystem.Security.Cryptography.CryptoStreamprivate
_outputBufferIndexSystem.Security.Cryptography.CryptoStreamprivate
_streamSystem.Security.Cryptography.CryptoStreamprivate
_transformSystem.Security.Cryptography.CryptoStreamprivate
_transformModeSystem.Security.Cryptography.CryptoStreamprivate
AsyncActiveSemaphoreSystem.Security.Cryptography.CryptoStreamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.Security.Cryptography.CryptoStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.Security.Cryptography.CryptoStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BlockingBeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingBeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingEndRead(IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
BlockingEndWrite(IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
CanReadSystem.Security.Cryptography.CryptoStream
CanSeekSystem.Security.Cryptography.CryptoStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.Security.Cryptography.CryptoStream
CheckReadArguments(byte[] buffer, int offset, int count)System.Security.Cryptography.CryptoStreaminlineprivate
CheckWriteArguments(byte[] buffer, int offset, int count)System.Security.Cryptography.CryptoStreaminlineprivate
Clear()System.Security.Cryptography.CryptoStreaminline
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CreateObjRef(Type requestedType)System.MarshalByRefObjectinlinevirtual
CryptoStream(Stream stream, ICryptoTransform transform, CryptoStreamMode mode)System.Security.Cryptography.CryptoStreaminline
CryptoStream(Stream stream, ICryptoTransform transform, CryptoStreamMode mode, bool leaveOpen)System.Security.Cryptography.CryptoStreaminline
Dispose(bool disposing)System.Security.Cryptography.CryptoStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
EndRead(IAsyncResult asyncResult)System.Security.Cryptography.CryptoStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.Security.Cryptography.CryptoStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlinepackage
FinishTrackingAsyncOperation()System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivate
Flush()System.Security.Cryptography.CryptoStreaminline
FlushAsync(CancellationToken cancellationToken)System.Security.Cryptography.CryptoStreaminlinevirtual
FlushFinalBlock()System.Security.Cryptography.CryptoStreaminline
g__FinishReadAsync(Task< int > readTask, byte[] localBuffer, Memory< byte > localDestination)System.IO.Streaminlinepackagestatic
GetCopyBufferSize()System.IO.Streaminlineprivate
HasFlushedFinalBlockSystem.Security.Cryptography.CryptoStream
HasOverriddenBeginEndRead()System.IO.Streaminlineprivate
HasOverriddenBeginEndWrite()System.IO.Streaminlineprivate
InitializeBuffer()System.Security.Cryptography.CryptoStreaminlineprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
LengthSystem.Security.Cryptography.CryptoStream
MarshalByRefObject()System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectIdentitySystem.MarshalByRefObjectpackage
PositionSystem.Security.Cryptography.CryptoStream
Read(byte[] buffer, int offset, int count)System.Security.Cryptography.CryptoStreaminline
System::IO::Stream.Read(Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Security.Cryptography.CryptoStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
System::IO::Stream.ReadAsync(Memory< byte > buffer, [Optional] CancellationToken cancellationToken)System.IO.Streaminlinevirtual
ReadAsyncCore(byte[] buffer, int offset, int count, CancellationToken cancellationToken, bool useAsync)System.Security.Cryptography.CryptoStreaminlineprivate
ReadAsyncInternal(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Security.Cryptography.CryptoStreaminlineprivate
ReadByte()System.Security.Cryptography.CryptoStreaminlinevirtual
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
RunReadWriteTaskWhenReady(Task asyncWaiter, Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
Seek(long offset, SeekOrigin origin)System.Security.Cryptography.CryptoStreaminline
SetLength(long value)System.Security.Cryptography.CryptoStreaminline
Stream()System.IO.Streaminlineprotected
Stream()System.IO.Streaminlineprivatestatic
Write(byte[] buffer, int offset, int count)System.Security.Cryptography.CryptoStreaminline
System::IO::Stream.Write(ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Security.Cryptography.CryptoStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
System::IO::Stream.WriteAsync(ReadOnlyMemory< byte > buffer, [Optional] CancellationToken cancellationToken)System.IO.Streaminlinevirtual
WriteAsyncCore(byte[] buffer, int offset, int count, CancellationToken cancellationToken, bool useAsync)System.Security.Cryptography.CryptoStreaminlineprivate
WriteAsyncInternal(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.Security.Cryptography.CryptoStreaminlineprivate
WriteByte(byte value)System.Security.Cryptography.CryptoStreaminlinevirtual
WriteTimeoutSystem.IO.Stream