terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AssignDefaultFontIfNecessary()

void UnityEngine.UI.Text.AssignDefaultFontIfNecessary ( )
inlinepackage

Definition at line 419 of file Text.cs.

420 {
421 Font font = this.m_FontData.m_Font;
422 Font builtinResource = Resources.GetBuiltinResource<Font>("Arial.ttf");
424 }
class f__AnonymousType0<< Count > j__TPar
FontData m_FontData
Definition Text.cs:614

References UnityEngine.UI.Text.font, UnityEngine.Resources.GetBuiltinResource(), j__TPar, UnityEngine.UI.FontData.m_Font, and UnityEngine.UI.Text.m_FontData.