terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dispose() [2/2]

virtual void ReLogic.Threading.AsyncActionDispatcher.Dispose ( bool disposing)
inlineprotectedvirtual

Definition at line 88 of file AsyncActionDispatcher.cs.

References ReLogic.Threading.AsyncActionDispatcher._actionQueue, ReLogic.Threading.AsyncActionDispatcher._isRunning, ReLogic.Threading.AsyncActionDispatcher._threadCancellation, System.Threading.CancellationTokenSource.Dispose(), System.Collections.Concurrent.BlockingCollection< T >.Dispose(), ReLogic.Threading.AsyncActionDispatcher.IsDisposed, ReLogic.Threading.AsyncActionDispatcher.k__BackingField, and ReLogic.Threading.AsyncActionDispatcher.Stop().